Magic

Magic is a core part of life for many species in Aminus. Some depend on it for fun, while others need it to live. Some species have magic instilled in them from birth, while other species slowly gain their core. Some species are unable to naturally use magic and depend on magic-storing items, or simply do not use any magic at all.

There are five general types of magic. They are as follows:
 * Biotype - Common plant-based magic. There is a general trend in spells that summon magical plants that follow the caster's orders. There is a rare sub-type of Biotype magic that allows for temporary bewitching of animals, even the creation of a magical creature to help serve in battle. However, this sub-type is extremely rare.
 * Elemental - Common magic based on one the four elements: fire, air, water, or earth. Water magic is common, and consists of spells that summon bodies of water that can be used to the caster's advantage. Earth magic is uncommon, and allows the summoning of rock and metal weapons. Fire magic is rare, and allows for fire projectiles and igniting the user's body. Air magic, which is almost an extinct magic, allows for the caster to control the wind itself.
 * New Age Elemental - Uncommon magic based on sub-elements, such as ice or lava. Even more recent Elemental magic has included very specific elements, like poison, smoke, or shadow. New Age Elemental magic is extremely similar to old age Elemental magic, but has more variety. We'd be here all year if all of them were listed.
 * Physical Enhancing - Uncommon magic that enhances various assets of the caster. Easy to learn spells usually temporarily increase strength or speed, while intermediate ones allow for abilities that would normally be impossible, such as hovering. Advanced spells allow for things like flying and partial transformation.
 * Chronological - Rare magic that allows for the caster to alter the time of non-living things, and for extremely advanced and powerful users, the time of themselves. Casters generally need to have a weapon or two on hand in order to use this to their full potential.

Core Magic
Core magic is something exclusive to certain, naturally magic-using species, like mages. A core magic is the type of magic that the user is the most powerful in, and is easiest to use. Exactly how the core magic is decided and when depends on the species.